Rangefinder Magazine
February 2006
Click Here for printable version of this article.
Back to the Future Claude Jodoin
A Visit With the General Motors Photography Department
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Overhead large studio view of original prototype
that influenced the design of the production Corvette Stingray
for many years
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As I pull up to the security gate and look to my right,
the first thing I notice is a large futuristic Silver
Dome in General Motors Technical Center in
Warren, Michigan.
As I walk around the Dome, a large, glass-faced
European Art Nouveau building comes into view. Completed
in 1956, it was designed with a Nordic touch by Eliel
Saarinen and his son, Eero, world-renowned architects of
their time. At the opening, the sign read “Gateway to the
Future.” Harley Earl and Alfred Sloan conceived of the
project as a closed college campus to provide a creative
environment for future products. It was created around
post-WWII vehicle sizes, using proportional 15-foot glass
windows as an “Industrial Versailles” of its time. This
building houses GM’s automotive design talent, the photographic
department, and all support personnel. It also
has an amazing outdoor viewing yard with 9-foot walls
surrounded by trees. It’s larger than a football field and has
several large motorized turntables so any vehicle can be
rotated and photographed with natural light.
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Glamour shot of the several GM production
vehicles in the “patio” viewing yard under natural light, with a
clear view of the Dome in the background
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Upon entering, I realize there’s no way my Canon 1D
Mark II is going to make it past security. After clipping on
my visitor’s badge, I am led into the inner sanctum by the
enthusiastic Jeff Thorpe. Every door requires a pass code or
card swipe. Understandably, this is a highly restricted area.
Once inside, I see large, impressive photographs of cars
and more cars at every turn—old, new, production, racing,
prototype, etc. Full-size real and real-looking prototype
and production vehicles are parked in the huge hallways.
Among them are various glamour shots on display using
some high-end modular mounts of metal and plexiglas
that seem to reflect the architectural mood of the building.
After the usual twists and turns around stairs and
halls, I get to a private office and conference room where
I am greeted warmly by their illustrious leader Brian “BB”
Baker, my host for this interview.
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The same patio, 50 years ago
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Claude Jodoin: tell me a little about your photographic
team.
Brian Baker: Our diversified group comprises male,
female, young and old from different origins. We employ
four full-time principal photographers and three photo
assistants. We have three retouchers, two photo archivists
and two people in the lab. We try to retouch only 10% of
our work. The rest is just good lens and lighting work. We
also have five people on our video crew. About three years
ago we added a three-person “Supersize Image” team
in our repro department. With our various HP 5000-series
printers, they create large posters and double-wide,
full-scale images of cars and trucks for management to
examine in detail.
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GM’s remote studio in Stage 3 with assistant
painting the cove to the desired tone
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An assistant readies one of the many hot
lights used for car shots with Canon cameras
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Meanwhile, back at the office, hundreds
of image files from a typical day’s shooting are processed
and prepped on Apple Cinema displays for
internal viewing and presentations to the decision
makers in the company.
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CJ: Why HP printers instead of Epsons, which are
more popular in the photo community?
BB: We find the photo quality of Epsons superior to HP.
However, we can get 30-inch-wide color prints from our RA-4 laser printers in our lab. The HPs’ output is
good enough for our purposes, but more importantly,
we need the faster speed of the HPs.
CJ: This seems like a very cool job, how did you
come to be here?
BB: My appointment as head of this group was
an acknowledgement, on the part of GM management,
that photography is an essential part of the
design process. The GM photographic group has
been laboring behind closed doors for about 50
years. The first 25 as design team documentation
of progress, the last 25 including more “glamour
shots” of cars. Having turned to full digital capture
only a few years ago, they are now being featured
more prominently with gallery showings of
their creative photographic talents. They represent works of art within a work of art (the
building itself).
As GM nears its 100th birthday in
2008, the creativity of its photography
department is allowed to flourish as
never before. We have evolved from
skilled photography practitioners to esteemed
artists. In 2004 we gave our
photographers full access to one-of-akind
vehicles and historic properties,
which are the only ones allowed to be
seen by the general public. We turned
them loose and let them create. We
will be publishing a coffee table book
of period photography of our state-ofthe-
art stuff. There are over 1800 cars
in GM’s collection, including old cars,
both production and prototypes, so it’s
taking a while.
CJ: So this is being done in addition
to your daily duties?
BB: Yes. We still have to turn around
our output of basic views of a car in 24
hours. We also do weekly documentation
of the design team progress on clay
prototypes. All of this has been heavily
impacted by our decision to use full digital
capture in the last three years. One
of our biggest challenges, however, is
to scan and maintain tens of thousands
of yet unscanned negatives in several
climate-controlled rooms. So, basically
our mission is two-fold: To preserve the
past and to document the future. We
have evolved from Buck Rogers concepts
of the ’50s. Working on a captive
corporate photo team means a steady
flow of work. We don’t have to worry
about a bidding process. The greater
stability means we can concentrate on
being creative. Since our photographers
have a steady gig, they have the freedom
to take more risks as artists do. We still
have to be diplomatic and mindful of
design personalities, since people can be
fussy and defensive about “their baby”
and how it’s photographed. We design
and develop new cars about three to six
years out, so what’s on the street today
started at the turn of the millennium.
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Overhead large studio view of original prototype
that influenced the design of the production Corvette Stingray
for many years
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CJ: So what is a typical day for your photography team?
BB: The design studio calls
our central hotline with their
request. It could be a studio
shot in our internal studios, or
we could be taking one of our
motorized equipment carts to
an internal location. They request
everything from closeups
of single component details
to full interior or exterior
views. We maintain space in a
large rental studio a short distance
from here when we need
full exterior views with studio
lighting, rather than using our
patio or the Dome. One of the
key elements for photography
of cars are the Dome, which
is only open to the public one
day per year to feature young,
upcoming car designers masquerading
as college kids.
(Author’s note: I made it a
point to attend. and was properly
impressed.) Our patio has
turntables with six inches of
rise, which facilitates shots that
are low to the ground. This
also helps us to control reflections.
Sometimes they request
that a model be taken to the
studio so we can better highlight
the interiors. Sometimes
we have to take action shots at
racetracks or attend industry
events like the International
Auto Show openings.
CJ: What kind of equipment
do you use?
BB: We have Broncolor
flash systems. Each cart has
a complete lighting kit with
softboxes, reflectors, etc. It’s a
self-contained portable studio
that we can move around the
building. We have to be flexible.
Most of our daily work is
done with full-frame Canon
1Ds DSLRs; all of our staff photographers have them
with a full array of L-series
lenses. We can make
very large prints from
those cameras. They have
adequate resolution for
most of our needs. If we
need more (very rare), we
can shoot large format and
scan or use different camera
technologies.
CJ: Could you tell me
more about your Virtual
Viewing studio?
BB: Let me take you there now.
CJ: We walk into a large room with comfortable seating, and I’m
treated to the most mind-blowing 3D virtual reality images I have
ever seen. After putting on synchronized cross-polarization viewing
glasses, an actual size projection of a 2005 Hummer 2 appears
before me (they are not allowed to show prototypes to the public).
It is rotated and shows all of the natural reflections of the outdoor
patio in its chrome. I can almost reach out and touch it! The computer
operator swaps out different grille and headlight options
instantly, along with different vehicle colors, all the while rotating
360 degrees. The three 8x20-foot screens are set up like half of a
hexagon. The projectors are either 2400x1024-pixel DLPs or 8-
megapixel CRTs, which is the same resolution as a Star Wars digital
movie. So I ask what is the
purpose of all this?
BB: Most of our management
decisions about
the trim pieces and looks
for future vehicles are decided
in this room. It is the
most realistic way for us to quickly show proposed variances and
changes during the design phase of a vehicle.
After a tour of their galleries, I bid farewell to my hosts. As I walk
out into the real world I notice some “zebra cars” driving around.
Jeff Thorpe informs me that it’s all about camouflaging the details
of their test vehicles since there are “automotive paparazzi” that get
in planes and try to get sellable shots of the prototypes. Industrial
espionage is serious stuff in the automotive world. Their secrecy is
taken as seriously as the quality of their photographs.
For me this was quite a learning experience and I consider myself
privileged to have seen it.
Claude Jodoin has been involved in digital imaging since 1986 and has not used
film since 1999. EMail: claudej1@aol.com.
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